I need to search a WPF control hierarchy for controls that match a given name or type.
How can I do that?
I need to search a WPF control hierarchy for controls that match a given name or type.
How can I do that?
You can use the VisualTreeHelper to find controls. Below is a method that uses the VisualTreeHelper
to find a parent control of a specified type. You can use the VisualTreeHelper
to find controls in other ways as well.
public static class UIHelper
{
/// <summary>
/// Finds a parent of a given item on the visual tree.
/// </summary>
/// <typeparam name="T">The type of the queried item.</typeparam>
/// <param name="child">A direct or indirect child of the queried item.</param>
/// <returns>The first parent item that matches the submitted type parameter.
/// If not matching item can be found, a null reference is being returned.</returns>
public static T FindVisualParent<T>(DependencyObject child)
where T : DependencyObject
{
// get parent item
DependencyObject parentObject = VisualTreeHelper.GetParent(child);
// we’ve reached the end of the tree
if (parentObject == null) return null;
// check if the parent matches the type we’re looking for
T parent = parentObject as T;
if (parent != null)
{
return parent;
}
else
{
// use recursion to proceed with next level
return FindVisualParent<T>(parentObject);
}
}
}
Call it like this:
Window owner = UIHelper.FindVisualParent<Window>(myControl);
WPF Snoop is a useful tool in looking at the visual tree - I’d strongly recommend using it while testing or using this algorithm to check your work.
There is a small error in Tri Q’s Algorithm. After the child is found, if childrenCount is > 1
and we iterate again we can overwrite the properly found child. Therefore I added a if (foundChild != null) break
; into my code to deal with this condition.
/// <summary>
/// Finds a Child of a given item in the visual tree.
/// </summary>
/// <param name="parent">A direct parent of the queried item.</param>
/// <typeparam name="T">The type of the queried item.</typeparam>
/// <param name="childName">x:Name or Name of child. </param>
/// <returns>The first parent item that matches the submitted type parameter.
/// If not matching item can be found,
/// a null parent is being returned.</returns>
public static T FindChild<T>(DependencyObject parent, string childName)
where T : DependencyObject
{
// Confirm parent and childName are valid.
if (parent == null) return null;
T foundChild = null;
int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(parent, i);
// If the child is not of the request child type child
T childType = child as T;
if (childType == null)
{
// recursively drill down the tree
foundChild = FindChild<T>(child, childName);
// If the child is found, break so we do not overwrite the found child.
if (foundChild != null) break;
}
else if (!string.IsNullOrEmpty(childName))
{
var frameworkElement = child as FrameworkElement;
// If the child's name is set for search
if (frameworkElement != null && frameworkElement.Name == childName)
{
// if the child's name is of the request name
foundChild = (T)child;
break;
}
}
else
{
// child element found.
foundChild = (T)child;
break;
}
}
return foundChild;
}
Call it like this:
TextBox foundTextBox = UIHelper.FindChild<TextBox>(Application.Current.MainWindow, "myTextBoxName");
Note Application.Current.MainWindow
can be any parent window.
This code has an error. After this:
if (frameworkElement != null && frameworkElement.Name == childName)
{
// if the child’s name is of the request name
foundChild = (T)child;
break;
}
There should be another line:
foundChild = FindChild(child, childName);
Otherwise, if you have a nested grid for example, it will just stop if the outermost one is the wrong/missing name.